fire_flamesX

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  1. Chimetals liked a post in a topic by fire_flamesX in POKEMON X AND Y   
    Just realized that there are 4 player battles and that this site has more than 4 people with the game
  2. PrimaGaga liked a post in a topic by fire_flamesX in POKEMON X AND Y   
    Just realized that there are 4 player battles and that this site has more than 4 people with the game
  3. SilverAlchemic liked a post in a topic by fire_flamesX in I felt that this was important   
     
    I think I am the same way. I like to have the introductory post be neutral or something, allow people to reply and then kind of start talking about it.
  4. fire_flamesX liked a post in a topic by pheonix561 in Talk   


  5. Teto liked a post in a topic by fire_flamesX in What song(s) are you listening to at the moment?   
    LL you should be more mature like me
  6. fire_flamesX liked a post in a topic by emsomniac in What song(s) are you listening to at the moment?   
    I've had this playlist for a while, but recently I've been listening to it exclusively and adding more and more artists.
     
    Sorta turned into this behemoth where I never hear one song too many times, but thats okay. Its all downtempo, trip-hop, abstract, and some ambient music. Stuff that to me, kinda feels like the jazz of the modern day.
     
    List of artists:
    Blue Sky Black Death
    Daedalus
    Emancipator
    The Flashbulb
    Kashiwa Daisuke
    Little People
    Massive Attack
    Phantogram
    Purity Ring
    Radiohead
    RJD2
    Trentemøller
    Trifonic
    Yppah
  7. Chase liked a post in a topic by fire_flamesX in Talk   
    i wear the same clothes year round
  8. PrimaGaga liked a post in a topic by fire_flamesX in Yu-Gi-Oh was and is and always will be stupid   
     
    I had some incredibly weird PS1 yugioh game. There was a weird mechanic that was never explained. Every monster has a planet sign that was weak against some planets and strong against others. So attacking would do a seemingly random amount of less/extra damage? Also you can just stack cards to fuse them and the resulting monster was seemingly random. There was no overworld or map, yet somehow the gameplay was nonlinear?

    It was interesting to play, though.
  9. Sahaqiel liked a post in a topic by fire_flamesX in POKEMON X AND Y   
    meh
  10. PrimaGaga liked a post in a topic by fire_flamesX in POKEMON X AND Y   
    meh
  11. Ammonsa liked a post in a topic by fire_flamesX in College Woes   
    How does going to an art school make you and adult
  12. pheonix561 liked a post in a topic by fire_flamesX in College Woes   
    How does going to an art school make you and adult
  13. Gilded Grace liked a post in a topic by fire_flamesX in College Woes   
    How does going to an art school make you and adult
  14. pheonix561 liked a post in a topic by fire_flamesX in Animal Crossing: New Leaf   
    Ken is a BBC
  15. fire_flamesX liked a post in a topic by pheonix561 in Pheonix561's General Art Thread   
    A few weeks ago I had a job working as a receptionist in a 8-5 40 hour a week job(hour long lunch breaks). It paid well for what it was, and I had enough down time that when I wasn't answering phones, stocking printers, handling mail, or restocking the kitchen, I had plenty of time to sketch. Or look into different places I can apply to when I graduate. Either Or. Anyways, I did a bunch of ideas and sketches for Rikki that weren't clearly present in the thumbnails up there, as you can see.







    These scans are pretty shitty, but thats because I'm not actually using them for anything right now and I don't want to cut them out of my sketchbook just yet. If I ever need to document these properly for historical purposes, I'll do a proper scan.

    So I don't know if I've actually mentioned what my senior project actually is in this thread, or on this forum at all, so I think I'll just take a moment to type that out. I'm taking the same approach a handful of now successful grad students did when they were in my position. Except they were in grad school but whatever. The Skillful Huntsman was a project between a bunch of grad students who wanted to be professional concept artists, and decided the best thing to do was to make an artbook for a movie/game/whatever. They were never specific with what exactly they were designing for, because their job was just to do the art for it, some of which I have sampled under the spoiler below.

    They looked through a bunch of fairy tales to do work for and chose "The Skillful Huntsman," of the brothers grimm. If you're not familiar with the grimm tales, they're a bunch of particularly short stories (sometimes as short as a paragraph), all of which are very dry and most of which revolve around some dated "moral of the story" like "know your place." The Huntsman is never even described. He's just "The Huntsman." That particular kind of dry writing is the best friend of someone trying to do a loose adaption, so they took it and ran with it. The end result was a book full of four different student's concepts, for a sci fi alien world the story takes place in.

    Video games loosely adapted from aged but familiar source material are nothing new. Enslaved: Odyssey to the West was based loosely on the classic chinese lit Journey to the West, and one of my personal favorite games, Brink, was based on Noah's Arc. I'm sure you can probably think of a few good examples on your own. The point is, its a familiar genre, though not particularly overdone. And it's one I want to work with, though a little more indepth than the students of the skillful huntsman did.

    See, those students only wanted to do the art for the game. But my dream job is a creative director, which means I need to show that I'm capable of working with more than just the art direction of a production. I need to sink my teeth in everything the art touches. So even though this is going to be in a portfolio for an artist's job, I need to show that I'm capable of thinking critically and creatively about the rest of the game design process. A game shouldn't be designed with everyone doing their own thing. Everything needs to work together. So I talked with my teacher about possibly doing other things like level design and storyboarding, but primarily, yeah, it's going to be character and object design. And stuff like that. Having a grade, portfolio, and future job opportunities hanging over my head is so far proving to be excellent incentive.

    Anyways, so I looked at a few different texts for inspiration. I checked the epic of gilgamesh, an old greek play or two, a bunch of old greek myths and so on, a few stories from a thousand and one arabian nights, even a few books of the bible. But I finally settled on The Jungle Book's Rikki Tikki Tavi, the classic story we all read in fifth grade of the mongoose who runs around murdering and devouring cobras all day like it's his job, because according to the story it basically is. I could go into why RTT is such a good piece of source material for the purposes of what I'm working with, but I think I'll make a nice big post about that some other time.




    A bit of the sampled art I mentioned:




    Actually, I didn't really look through all of the books I mentioned. See, my friend got me a gift for my 21st birthday, which was a graphic novel called the graphic canon. He wants me to be better read, so he figured he'd buy me a book that summed up important sections of famous historical literature in comic form. I never really looked through it seriously until I realized one day that that book was actually a treasure trove of fantastic source material to look through. So I didn't actually read all of Revelations, I just read a comic book describing the apocalyptic part. So.
  16. PrimaGaga liked a post in a topic by fire_flamesX in Talk   
    Let's get Pheo's mom to join the forums. Oh puppy