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Nonary Werewolf

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Posted

Like I said.

Figure out the roles and numbers and that's it.

It's unfair towards town. Next time we do a nonary game, let's just either A) use our own names or B) make up characters that don't exist in the video game.

well that would be a sucky theme

>Zelda Werewolf

>No Zelda characters

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Posted

Yeah, fan fictioning up characters would probably be p. lame.

In the past, we've had characters that are town, but bad guys canonically, anyway.

It was just more noticeable in this game, since you could prove identities just by conjuring up numbers.

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Posted

No point in asking; the game is over practically

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Posted

but if you want a suggestion, then I would say door #9 does not seem like it was checked

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Posted

Y U VOTE FOR ME LL

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Posted

but if you want a suggestion, then I would say door #9 does not seem like it was checked

i personally went thorough door 9

ummmmm lets seeeeeee

we went through 8,6,9,6,7,6,5,2, and idk what last night. i went though door 5 again.

(btw, the numbers are lynch, nonlynch, lynch etc, in order)

so

123456789

1,3, and 4 were not gone through.

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Posted

Man, I never even got to use that fake leg...

Oh well, good game wolves. :D

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Posted

what did that fake leg even do?

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Posted

fake leg? 0_0 or fake arm?

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Posted

The fake leg could trip a person and stop their night actions, but I only got to try and use it on nabe when it was apparently temporarily stolen from me and used to kill him.

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Posted

It was a fun game.

This setup could've been very simply improved by having it smaller, i.e. not providing for everyone who wanted to join. This could've been a 13-player setup with 2-3 wolves + an indy, with leftover characters as safeclaims. The scum needs to be unrecognizable within a massclaim, that's rule 1. In setting it up you probably paid more attention to the night game, which is important as well, although our going through doors by lynching made the night less strategic than Evil Werewolf. It also allowed us to crunch numbers -- after that it was like fish in a barrel.

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Posted

what he said^

nabe have you come back to us?

because i missed you :<

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Posted

The fake leg could trip a person and stop their night actions, but I only got to try and use it on nabe when it was apparently temporarily stolen from me and used to kill him.

seeing as you were targeting the wolf target, and nabe wasnt gonna be saved, it was probably flavor writing, with the thievery. especially if sideli was performing the kill that night ^w^

i really did like the writing for the PMs and announcements. Good stuff.

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Posted

Well, there's normally a 24-hour grace period, but I think everybody involved thinks it's okay to just go ahead with it.

[Endgame]

"You're the wolf!" Chimetals said, pointing at Sideli.

Chimetals was [Aoi] - Santa's Younger Counterpart - [Town]

"You're the wolf!" Knuckle said, pointing at Sideli.

Knuckle was [Nona] - Lotus' Daughter - [Town]

"You're the wolf!" Rika said, pointing at Sideli.

Rika was [June] - The Precognitive Mastermind - [Town]

"You're the wolf!" Largely Legendary said, pointing at Sideli.

Largely Legendary was [Light] - Snake's Younger Counterpart - [Town]

"I'm the wolf!", Sideli said, pointing at himself.

Sideli was [Nagisa Nijisaki] - The Guy Who Looks Like Snake - [Wolf]

"And this is my Attack Shark", he added, pointing at his Attack Shark. He then ordered his Attack Shark to attack, but it was outmatched by the woman and children it was pitted against, and failed. The four then lifted the shark into the air, and threw it at its master. Sideli was crushed under its massive shark bulk, and he died. The four then escaped the game, and June devoted her life to raising the three temporally misplaced children into their adult counterparts. And they lived happily, if somewhat confused, ever after.

[The End]

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Posted

Attack Shark lol.

what he said^

nabe have you come back to us?

because i missed you :<

Did I ever leave? But yeah I miss me too.

Also,

33uc0oj.jpg

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