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CO makes games?

18 posts in this topic

Posted

My little sprite dump, for now.

TopDown.png

This is my current project, more on the way soonish.

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Posted

Is this for that stealth game you were talking about?

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Posted

it's more along the lines of a roguelike, honestly. RADAR has been scrapped for a while, tbh.

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Posted

But this is still a game about sneaking? Okay. So will you be doing things like running along the tops of those walls there or what?

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Posted

why do you work with 16x16? cant you put more detail in 32x32 tiles? Wait does 32x32 not work or something? I forget.

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Posted

More like Dwarf Fortress. A survival type building Sandbox-y Roguelike.

Additionally I have a 16x16 fetish. I seriously have trouble working tiles that aren't 16x16.

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Posted

oh, that's odd. I was never very good with pixel art but i always preferred 32x32

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Posted

Yeah I really don't know. 16x Just feels better to me. I have too much space with 32x. I end up making 16x tiles that make up a 32x tile.

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Posted

lol whatever floats your boat! looks nice anyways.

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Posted

16x16 isn't even a problem. You could make 32x32 tiles with four of them. They let you add more detail. 32x32 sounds restricting. Most games use 16x16, from my experience. Can you give me an example of 32x32 tiles?

The game I'm doing right now has 8x8 tiles. :3

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Posted

The main game I can think of that uses 32x is Legend of Princess, most are made with 16x or in the old days 16x made from 8x8, 8x16, and 16x8, so yeah. 8x tiles are a fun challenge.

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Posted

Technically they're not tiles I made myself. I'm required to use them by the OS it's run in, lol.

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Posted

*Gently coughs out the beginning of an underlying XML framework*

<root>
<material>
<name></name>
<type></type> <!-- stone, wood, etc. -->
<hardness></hardness> <!-- 'Defense' -->
</material>
<library>
<type>material</type>
<material>
<name>Territe</name>
<type>stone</type> <!-- stone, wood, etc. -->
<hardness>10</hardness> <!-- 'Defense' -->
</material>
<material>
<name>Greatshroom</name>
<type>wood</type> <!-- stone, wood, etc. -->
<hardness>1</hardness> <!-- 'Defense' -->
</material>
</library>
</root>[/XML]

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Posted

So which language are you using here? Are you using XML cross platform or is that even possible?

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Posted

Considering XML doesn't even have a specific platform, yes. I'm not really using any standard, though.

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