Posted 26 Jan 2014 Gladsheim consists of ten floors. In order to advance past a floor, you must destroy the four non-Archdemon enemies on that floor. Archdemons are the creepy blue guys dual-wielding those jagged swords. Each floor of Gladsheim, bar the tenth, is an 8x8 square. Those non-Archdemon enemies lurk at the corners of each level (the corners of the square). Each room, except for four-way rooms, has a seal and a chest. In order to unlock the chest, you must defeat the enemy atop of the seal. In the majority of these rooms, Archdemons will be atop the seals. At the four corners of the map, non-Archdemon enemies will rest on the seals. Items in the chests will vary; however, the higher up you are, the better of a reward you can expect. The reprieve offered by the game creators is a save circle at the entrance to Floors 3 and 6. This gives you the opportunity to segment your journey through the Underworld Labyrinth and not have to sit in front of your TV for 4 to 5 hours trying to get to the corners each time. Unfortunately, they're the Yellow Save Circles, so you'll want to be stocked up on supplies before entering. At any time, if you are at the entrance of a Floor (or, in general, a blue portal), you are given the option to leave Gladsheim. If you do, you will be freed from the torture of continuing it, but as a drawback, when you re-enter, it will be at Floor 1, with the maze entirely re-randomized. Damned if you do, damned if you don't. Remember what I said about random level generations? The game generates the Floor patterns as you go, so you can't save on Floor 3, map out Floor 4, and reload to save time. Namco thought this one through, you know. Well, not enough, I'd say. It's really a devilish place, so try not to freak out because you're lost. Finally, one last note. The entryway does not spawn at the center each time. Random generation means "Let's plop you down wherever we feel like it so you struggle in order to find a corner!" The only saving grace is that the entryway room is that it cannot be on a corner or an edge, since all entryways are four- way rooms. Share this post Link to post Share on other sites
Posted 26 Jan 2014 I'm looking up this labyrinth right now for tales 2, and I don't remember this at all? All I remember is that tower special dungeon in which you fight album atrum at the top of for two hours, but now I see he's also at the bottom of this labyrinth? Why don't I remember this labyrinth? Share this post Link to post Share on other sites
Posted 26 Jan 2014 because I never did it past the first floor because it is the dumbest thing Share this post Link to post Share on other sites
Posted 26 Jan 2014 Okay, but I don't even remember being able to access it? I remember it being accessible through a book in whatever library in the first game, but where and what was the history behind it here? Share this post Link to post Share on other sites
Posted 27 Jan 2014 I still have yet to be impressed with a tales game. I played abyss and I've started graces f, but I'm having trouble getting into them. Is Xilia better? Share this post Link to post Share on other sites
Posted 9 Apr 2014 I played the first Symphonia love it never got enough grade for 10x xp but it didn't matter. i got Xillia awhile ago haven't finished and because no one mentioned it anyone buy the Symphonia Chronicles for PS3 yet. Share this post Link to post Share on other sites
Posted 23 Jun 2014 coming to Japan in October (3DS) Share this post Link to post Share on other sites
Posted 1 Sep 2014 been playing Tales of Xillia 2. Its pretty fun, but it has its downsides. Main character is a silent protagonist, which is kind of weird. You can choose things he says a lot of the time, which more often than not can lead to some humorous dialogue, or even result in different boss fights and things like that Also, Gaius and Muzet, otherwise known as the final bosses from the first game, are party members. (They are really puppying good) Share this post Link to post Share on other sites
Posted 12 Sep 2014 warning, out of context spoilers. watch it anyway, its hilarious. clearly Xillia 2 is the best game ever pheonix561 likes this Share this post Link to post Share on other sites
Posted 13 Sep 2014 Ok good at least someone watched it. Homosexual Aska is the best Aska Share this post Link to post Share on other sites