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Posted

12 hours away from the end of the La-Mulana 2 Kickstarter campaign, I thought it might be cool to do a highlight on Kickstarter.

 

 

Outside of gaming, I don't think there's much if any public awareness of all the really cool stuff on Kickstarter. The gaming category gets tons of exposure online, with art and technology categories getting a fair bit as well. But news and other media doesn't ever seem to cover Kickstarter projects. No one in my family or friends, or acquaintances outside of my field has ever started a sentence with, "I saw a Kickstarter project lately," and I think that's a shame! It's only recently that I've been browsing projects and seeing all the innovations both small and large that there are, in every category of project that exists.

 

 

What is Kickstarter?

 

A creator(s) starts a project, with a funding goal and (usually) 30 days to achieve that goal through public backing. Supporting a project is as easy as making a $1 pledge, but larger pledges come with rewards, often ranging from something like a simple personal thank you, to small physical tokens like keychains or shirts, to the actual product in the case of a physical product, to premium versions of products or even other larger-scale rewards. Often, higher reward tiers include all rewards beneath them as well. If products receive more funding than their goal, the project will move on to stretch goals, which stipulate what the creator(s) will do with the extra money.

 

If a project doesn't receive enough funding, then usually they receive none of the money pledged towards the project.

 

 

Here are some cool Kickstarter Tech projects that aren't going to meet their funding goal in time:

 

 

 

 

What are some cool projects that you've seen?

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Posted

I follow kickstarter all the time for comics. 

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Posted

Games seem to keep being made all the time, constantly. Like more and more games are being made by more and more people. Game creation is such an open thing, and so many people can do it now. I was thinking on it, and it's like how the number of active authors(assumedly) increased as literacy improved, and more and more writers started releasing books, and now there are so many books coming out all the time, when maybe at some point it was a much smaller market. It seems the more resources there are for game creation, the more people you see doing it, and so the more games flood the market every day.

 

Not a criticism or anything, it's cool that it's happening. I just feel like that's a relevant parallel.

SilverAlchemic likes this

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