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T1g's D&D Isle of Dread Campaign

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Posted

You mistook a thing about the lizardfolk king, he recognized you guys because you let one of the 10 lizardfolk go during that session knuckle was in, not because someone saw you kill the guy you disguised yourself as. It was too foggy to see, remember?

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Posted

riiiight

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Posted

Also the lizard king got his spear back because the grunt who was in the barrier took it from you and tossed it to him.

Also there is a reason the blood barrier didn't dissipate. You guys forgot because it didn't matter much and there were more important things to worry about and it was like 1am, but after you ripped the spear out of the ground, you failed a constitution save and took damage (only 1 point) from the act of holding the spear. To give you a little hint, if you weren't unconscious you would have had to make more of those saves.

This spear totally has rules to its use lol

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Posted

Yeah I figured but I mean, why didn't it dissipate...

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Posted

Party killed the hydra

 

REX AND ATTICUS GAINED A LEVEL.

 

ANY NEWLY ADDED CHARACTERS TO THE CAMPAIGN ARE LEVEL 4

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Posted

Basically

 

1.) Party killed hydra by luring it into a deep pitfall trap filled with tar, and then lighting it on fire

 

2.) Party asked some questions but I forgot what they asked

 

3.) Chief's grandson got kidnapped by the aforementioned outsiders

 

 

After my text information systems test thursday afternoon, I can have a session in which the new player characters get added to the campaign.

 

Nick's character is really really really good and murdering things with a great sword

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Posted

Oh right, I forgot to mention that the village has undead just sort of wandering around the place. They aren't even rotting or attacking anyone or anything. Just sorta, shuffling.

 

It has to do with this Cult of the Walking Dead that ties into the natives' culture, not going into it right now. Also the party met the witch doctor in charge of the branch of the Cult of the Walking Dead in the village they are in (Tanaroa). She is a woman in her early 20's and is a higher level spell caster than everyone else in the party.

 

Some might describe this incredibly powerful necromancer as "Moe"

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Posted

WE PLAYED FOR SEVERAL HOURS, AND FOR THE FIRST TIEM EVER, EVERYONE WAS PRESENT.

 

 

 

SAHAQIEL, NECROPOLIS, EMSOMNIAC, NIKUCHAN ALL GAIN LEVELS

 

 

 

(don't worry EG, you will get your chance)

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Posted

(understandable... sorry I had to leave, but my parents were looking angry and yelling at me to get off, so I decided that it was best to go....)

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Posted

Yeah it was unavoidable. We ran til 3 am lol

 

Also, since you conviniently were knocked unconscious from slipping on a banana peel, it was very easy to write you out of the stuff you missed. Chapik stayed behind with you while the party went ahead

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Posted

I figured that was a convenient place as ever to exit... XD

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Posted

Yeah, and considering that this was a stealth mission, you probably wouldn't have been able to do anything, nick was playing league while everything was happening lol. The only reason I'm not leveling you is because you literally just leveled up

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Posted (edited)

That's fine. You're the GM for Pelor's sake!

Edited by ElwayGuy7 (see edit history)

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Posted

Rightio. ITS TIME FOR RECAP!

 

The game starts where the last left off, the new characters being escorted to the tent where everyone is sleeping. Or are they? No. Upon entering the tent, Lord Dome sees that Lord Helix is a resident inside, and bolts. Helix, however was only pretending to sleep. Hr got up and said hello, and thus began the stalwart rivalry that would define the age. Or not. Whatevs. Anywho, Cob went to sleep and Amon wrote on his face. Everyone thought this was hilarious. I believe its still there. The writing that is. We all gathered and were tasked with bringing back to the village the child kidnapped by the pirates. Chapik, local brick shithouse, decided to accompany us to make sure myself and Wulfgar were legit.

 

We departed on two large canoes. Shenanigans between Cob Butoh and Amon Knight continued for the rest of the journey. I believe Cob's Journal should be made public, I'm fairly certain since Amon is already suspicious Saha won't mix up Character and player knowledge. Probably be fine. Amon started singing a song about Cob's poor dead mother in Giantese, but it turns out Cob knew Giantese. This lead to more tension.

 

And then....WATER SPIDERS. We ran into underwater webs, and fought spiders from 30,000 fathoms. Fun stuff. It was at this point that Amon used disguise self to make himself look like cob, perhaps thinking the spiders would attack him. Turns out spiders are dumb, go figure. After dealing with that we hit shore and Lia turned into a bird to scope out the are. 9 miles north was the camp of the filthy bilgewater rats that stole the children, YARRR. The Swabbies had'em stashed in huts. Well. The two stealthiest people, and Lia who can turn into stealthy animals decided to infiltrate the camp. Myself and amon killed two guards and took their clothes. These poor souls were Bill and Phil, Twins. At least they went together. The next phase of our plan was to sneak to the far side of camp and set something on fire to cause a distraction. Things went.... Mostly as planned. There were some revelations that not all of the pirates were evil, most were just being coerced by some evil mutineers. The Merchant in charge of the ship, a hostage, after being freed, immediately stole Amon's rapier and attacked the boss pirate. All of this combined did give us the distraction we needed though, and we got everyone onto the boat. If anyone wishes to fill in whatever holes I left, feel free

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Posted

I would but i feel like any super crazy sessions like this last one should be told from the player's perspective

 

but yeah, if someone could elaborate on the actual stealth mission, which we spent like 3 HOURS ON, it would be awesome

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