Sign in to follow this  
Followers 0

Majora's Mask Part #4

1 post in this topic

Posted

Great Bay Temple - Majora's Mask

------

Once you arrive in the first room of the temple, go through the door and into the second. This room is the control room for the whole temple. Dive into the water and look for a yellow eight sided platform with a switch on it. Get on it and push the switch, which should make it disappear and turn on a fountain. Now go back to the door where you entered and take the elevator to the left of the door. Jump to the platform and then jump onto the fountain and then over and follow the path to the third room. Inside, dive into the water and look for a doorway with red and green pipes going in it on the upper right. The current will push you into the next room. Now go up to the surface and climb up to the platform. Now use Link to shoot the hookshot at a treasure chest across the room to reach it. Open the chest to recieve the Dungeon Map and then jump back into the water. Dive down and find the passage way with a red pipe that leads out of the room. Before entering, eliminate the two Dexihands which are blocking the path. Now continue through the waterway and eliminate the Bio Deku Babas hanging from the Lily pads on your way through. Then go through the door and into the next room. Now walk forward and dive into the water straight ahead as Mikau. Dive to the bottom and defeat the enemies down there. Open up the chest that contains a small key and return to the surface to the platform. Now use the hookshot to pull you to the large treasure chest across the room and watch out for the real bombchu there. Open the chest to get the Compass then return back to the door you came into and turn right and into the water to go back to the third room. Once there, sink down to the surface and find the passageway with a single red pipe. Go into it and once in the next room, float to the surface. Go up to the red pipe going out of the water and walk on it. Get rid of the real bombchu blocking your way and then walk to the next door and enter. In this room, stock up on items in the vases to prepare for the battle in the next room. Now continue into the next room to find the wart. The best way to defeat the Wart, is to shoot at the bubbles surrounding him with your hookshot or your bow. Once you get enough off, try and shoot its eye. Once you've hit it a few times, it will start skidding around the room. Once it starts to do this, stand in a corner and hit it with some arrows. After a few hits it will disappear and reward you with a chest with the Ice Arrow inside.

Now leave the room and go back to the room with the red pipe and the real Bombchu. Jump into the water and hop onto the platform near the Octorok. Use your Ice arrows to hit the Octorok and it will turn into an ice cube. Use the cube to hop onto the upper platform with a switch on it. Push the switch and hop into the water. Dive down and find a vent. The vent should lead back to the third room. Once in this room, float to the surface and jump onto the surface. Use the ladders to reach the upper level. Then walk over to the spinning plank and hop onto it. Make your way over to the waterfall blocking the door. Hit the waterfall with an Ice arrow to make it freeze and continue through the door. Inside the next room, hookshot to the platform with the barrels. Now use your Ice arrows and shoot at the water to create stepping stones to the green platform with the switch. Jump across the icebergs before they melt and push the green switch. Now leave the way you came in. Dive into the water and float down to the green and red pipe opening. Enter it and follow it into the same room where you got your map. Go to the surface and hookshot to the treasure chest. From there, use your Ice arrows to make icebergs to reach the far door. Enter the room and use your Ice Arrows to shoot the Blue Chuchu on the floor. Once it is frozen into a block, push the block next to the red platform and climb the block to push the switch. Now go back the way you came to the room with the map, hop into the water and dive through the passage to the right and follow it to the room that had the compass. Now walk ahead and shoot the water ahead of you with your Ice arrows to make some icebergs leading up to the passageway to the right with some ice pillars. Use your fire arrows and your sword to get through the pillars once over there and enter the room. In this room, you will find the Gekko and its mad jelly. Chase after the Gekko and hit it with your sword. Then quickly equip your Ice arrows and watch the Gekko go up to the ceiling. Shoot at the jelly on the ceiling quickly before it falls and pummels you. If you shoot it in time, it will hurt the Gekko. Repeat this several times and it should disappear. Once it has been defeated, go through the door next to the one you came in, and find the gold chest that has the Boss Key inside. Now hop through the gold fence, and get out of the water. Now jump into the water on the right that should go to the third room. Surface and head back to the control room, the second room of the Temple. To the right should be a red switch. Fire your hookshot at the target above the switch to land on the fountain. Hop up to turn the switch. Now go to the left side of the room and push the yellow switch to switch the current. Now go back to the third room and dive into the water. Go to the passage on the upper right underwater. Swim quickly through it staying on the right to avoid the Dexihands. In this room, you will see a large watermill. Climb onto the ledge in the corner of the room and then get onto the elevator platform leading upward. Ride it up and then jump onto the shaft of the waterwheel. Then jump to the stationary platform and walk over to the end of the ledge. Now freeze the water that is coming out of the ceiling to make the waterwheel stop. Cross the planks of the waterwheel when they come to a stop and then walk to the next room. In this room, there are 3 seesaws. Go over to the one on the other side of the room. Use your fire arrows to shoot the ice above you to make the seesaw go up. Now jump to the seesaw next to it and do the same. You should be able to now jump to the green switch nearby. Push the switch and then head towards the last seesaw. Use your fire arrows to make the seesaw go up and then jump to the platform where another door is. Now you will end up in the map room. Continue through the vent ahead to get to the main room. Once there, swim to the bottom and find a path with a single green pipe. Go into the passage and you will end up in the last room of the temple. Now, get up onto the green pipe in the room and walk on it until you get to a green switch. Push the green switch and jump onto the fountain that was created. Jump across to get to the Boss Door and enter.

Gyorg

The boss of the Great Bay Temple is the Gargantuan Masked Fish Gyorg. To defeat Gyorg, stay on the dry platform in the center, and it Gyorg when it comes out of the water with your arrows or boomerangs. When it is knocked out, dive into the water quickly and use your Zora Shield to hit it. It will then come back to life and then swim back to land. After a few times of doing this, Gyorg will disappear, and a heart container and Gyorgs Remains will appear with a warp.

Once you have defeated Gyorg in the Great Bay Temple, you now have to go to the Eastern Canyon to get to Stone Tower. Once you are back on the first day in Clock Town, use the East Gate to head towards the Canyon. Follow the path with the real bombchus and then call Epona with Eponas song. Use Epona to jump over the metal fences. Make your way to the left, when you reach the junction. Get off of Epona, when you reach the raised path and walk forward to reach the Ikana Graveyard. Continue walking forward, following the path to the back of the Graveyard. In the middle of the path ahead, will be a large Stalchild, Captain Keeta, laying on the ground beneath an arch. Play the Song of Awakening in front of the captain and he will wake up and start running away. Follow him on the path. On the path, there will be fire gates with stalchildren. Defeat the stalchildren to pass throught the gate. You can slow down the Captain by firing arrows at it, or you can use Darmani's rolling to catch up quicker. Once you have caught up to the captain, near the end of the path, he will start to fight you. Battle back at him with your sword. Once the captain gives up, he will then be laid to rest and you will be able to reach the treasure chest, across the gap. Use your hookshot to get to the chest to get the Captain's Hat.

canyon_1.jpg (7472 bytes)

On the night of Day 1, you can use your new Captain's Hat, to direct the Stalchildren around the graveyard, to dig up the graves. They will open the grave under your commands and go into it. Follow them into the grave. In the grave, jump onto the platforms to get to the room with lot's of Keese. Defeat all of the Keese and light the 3 torches to get a chest with 50 rupees inside. Go forward into the next room, where you will see an Iron Knuckle waiting in the middle. Defeat the Iron Knuckle by waiting for it to swing it's axe, then attacking it. Once you have weakened it some, he will lose his upper armor, and will move quicker. Once you have defeated the Iron Knuckle, you will meet a music composer named Flat. Flat will teach you the Song of Storms, that can bring rain, and heal hearts. He tells you to play it for his brother Sharp (in the well). Once you have learned the song, go back to where you came into the grave and go back up to the surface.

On Night 2, command the Stalchildren once again to dig up another grave, using the Captain's Hat. Once open, enter the grave. Jump onto the platform and use the Lens of Truth, to reveal a path to a door. Walk forward, then follow the path across to the other side of the room, while looking out for Skulltulas, coming down from the ceiling, using your Lens of Truth. Once across the room to the door. Enter the next room, then turn to the left and use a bomb to blast your way through the wall at the end.Enter the next room to find another Iron Knuckle. Defeat this Iron Knuckle to earn a piece of heart. Go back to the entrance of the grave to exit the grave.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.