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The Zelda CD-i Roleplay Extravaganza

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Posted

"the puppy does 'puppy you' mean" asked Dookly

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Posted

king dodongo breathes fire on you

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Posted

my characters wonders what's for dinner

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Posted

Suddenly, everybody suddenly becomes a PIT OF VIPERS.

Knuckle likes this

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Posted

you don't get to say that, you whitewashed tomb

T1g likes this

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Posted

I'M SO HUNGRY I COULD EAT AN OCTOROK

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Posted

Dookly steps to pos -1 x, -1 y relative to King Dodongo, where he is safe, because King Dodongo is a dodongo and dodongos can't breathe fire diagonally. Good thinking, Dookly! "What a dumbshit" said Dookly.

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Posted

Dookly uses his rock's feather to double jump away from the bottomless pit to safety.

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Posted

dookly clearly hasn't tried platforming in a CD-i zelda game. He falls to his death

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Posted

Dookly can fly now, and flies out of the pit, unharmed.

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Posted

dooky's cdi controller cannot handle more than 2 buttons pressed at the same time. Dooky can only float upwards. he continues to do so until he reaches space

 

((this is starting to sound like an argument we would have when we were 6))

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Posted

((that was the purpose of the character, thank you))

Dookly stops flying and falls safely to earth, laughing at the impotence of the dodongos. Also what cushioned his fall was a giant pile of money, which is now also his.

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Posted (edited)

the giant pile of money unfortunately exceeded the cdi's terrible object limit! The universe starts to lag horribly as the dodongos bare down on poor dookly

Edited by T1g (see edit history)

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Posted

The Universe lags horribly on the Dodongos too, because they are also part of the universe, and even though time passes at a much slower rate nobody notices because its all relative and everything is the same. Also Dookly is not afraid at all of Dodongos because so far their entire population, including their king, have all proven to be losers.

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