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Majora's Mask Part #2

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Woodfall Temple

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Once inside Woodfall Temple, use the Deku Pad to the left to fly to the Deku pad across the ways on the pillar. Fly from one to the other untill you find yourself at the end of the room. Open the door and walk down to the left. Now hop to the the floating flower and follow them to the otherside where another door is and open it. Inside, hop to the Deku pad and fly to the left where a treasure chest is with a key inside. Now fly back to the Deku Pad and hop to the left across the water and go inside the door. Inside will be some Snappers which you can attack by going into a Deku pad and then springing up when the Snapper is right above the pad. After you defeat the 3 of them, a treasure chest with the Dungeon Map inside will appear. Now exit the room and go forward to the door on the otherside, then to the other door on the opposite side of the next room. Enter the room and push the block in the middle of the path and then go to the right. Walk all the way untill you're back to the block in the way. Push the block forward untill you can go to the right. Now go back the way you came to the torch. Use a Deku Stick to get the fire and walk to the door on the otherside of the room. Go to the right when you get to the block and light the unlit torch to open the door. Inside the room, there will be two dragonflys which you can defeat the same way you defeated the Snappers earlier. Burrow into the Deku Pads and hit the two Dragonflys to earn a treasure chest with the Compass. Now leave the room and get a Deku Stick and light it from the torch near the door. Now go to the left and up the stairs. Light the torch and use a different Deku Stick. Light the stick and jump across to the platform to get to the spiderweb. Use the Deku Stick to burn the web and continue to the 2nd floor.

Upstairs you will be warned by Tatl that there is much evil in this room. Walk forward and go to the torch and use a Deku Stick and light it. Now light the 3 other torches in the room to open the next door. Enter the next room where there will be a large gap in the room with Deku pad platforms flying around. Use the Deku Pad nearby to fly from pad to pad while watching out for the dragonflies. At the last pad jump to the platform with the stairs and go down the stairs. Now you will be on the upper level of the main room. Walk ahead to the switch and use Link to press it down which will make some ladders appear. Now go through the door by the switch and walk to the right and then left to go through another door. In this room, there will be a Lizalfos waiting for you. Strike it with your sword a couple of times to earn the Hero's Bow. Now exit the room and go to the otherside of that room to the door. Go through the door to find a frog with a Snapper. To defeat it, burrow into the Deku Pads and hit it when it is right above you. Then when the frog is on the wall, use your Bow to shoot it as Link. Repeat this a couple of times and then advance to the next room to open the chest with the Boss Key. Now go back the way you came back to the main room of the temple. If not already on the upper level, climb up by using the ladders that you made earlier. Now shoot and arrow through the torch and to the torch sticking up out of the flower on the water. If you hit it, it will rise and start rotating. Now go over to where you can jump onto the pedals of the flower. Get on the flower and then position yourself so you can see an unlit torch in the distance through the one on the flower. Shoot an arrow to light the torch and if you hit it, it will open a door on the upper level. Go up to the door and enter it to reach the final room before the boss. Inside the large room there will be many Deku pads. Use the pad closest to you and fly to the pad above you to the left. Then fly to the next and the next one. From this point, look across the room to see a switch. Shoot the switch with an arrow, which will stop the fire atop a pillar for a brief while. Now use the Deku Pad and fly to the pad or pillar to the left. Then from that one, fly to the pad on the pillar and make sure to watch your shadow. Then fly to ledge above you where there will be another Deku pad, that you can use to reach the Boss Door across the way. Fly over to the door and open it to prepare for the boss.

Odolwa

Inside, Odolwa the Masked Jungle Warrior will tumble down. To beat him, you should keep a distance from him, and hit him with arrows while he is still. After some hits, he will send some insects after you. Hit them with your sword, but watch out for Odolwas spin attack and ring of fire. Once you're out of arrows, use bombs and throw them at him. After a couple of hits he vanishes and leaves behind Odolwas remains and a heart container. Grab the heart container and warp through the blue light. You will appear in a strange place where you will hear notes of a song, which is the Oath to Order, the song of the giants.

After Woodfall

You will then warp back to Woodfall Temple, where the poisonous water will disappear. You will then end up in the last room of the temple. You then hear a rustling sound coming from a room with vines covered on it. Slash the vines with your sword and you will meet the Deku Princess. The princess will tell you that the monkey did not kidnap her and that she must get to the Deku Palace quickly. Use a bottle to catch her, and exit Woodfall. Hop down to the Deku Palace below and enter. When you get to the King, open the bottle. The princess will come out and say to let the monkey go. The monkey will be free and thank you for what you did. The king will then grant you a prize that his butler will show you to in the Deku Cave, outside the palace walls. Now you can either go to the Deku Cave (See the Masks page), go to the fairys fountain to turn in your shattered fairys (See stray fairies page) or warp back to the first day.

Nothern Mountains

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Once you've beaten Odolwa and warped back to the first day, head North for the mountains. If in Clock Town, use the North gate. Go down the hill and find the pathway that leads up to the mountains. Follow the pathway until you get to a block of ice in the way. Shoot the icicle above the Ice with an arrow a couple of times and proceed along the path. Follow the path going left then right and you will be blocked by some boulders. Use a bomb to blast the boulders and continue along. Continue going straight and you will appear in the Mountain Village.You will see the Mountain Smithy a large log building. Turn to the right of the building and follow that path. Along the path you should cross some bridges and be encountered by some White Wolfos. Once past that you are in the Goron Village. Walk along the paths beside the houses until you find an owl sitting on a pillar. The owl will ask if you want to go to the other side of the big gap between you and the Lone peak shrine in the distance. Once he starts flying, feathers from his body fall off and land on mid air. Jump where the feathers landed one by one until you make it to the shrine, where the owl will meet you again. Now enter the shrine, and inside there will be a treasure chest with the Lens of Truth. Defeat the one skulltula inside using the Lens of Truth, and then leave. This time use the Lens of Truth to make it back to the otherside. At the otherside, you will see a ghost figure. When you speak to him, he will tell you that he is Darmani, the Goron hero and he wants you to follow him. Follow him using your Lens of Truth and by getting magic along the way. Follow him back to the Mountain Village, where he goes by the water and up a hill. Use the Lens of Truth and you will see the rungs of the ladder to get up the hill. To make it safely up, go up, right, up, left, up, right, and up. Once at the top, you will see Darmani again. Follow him into the Graveyard up ahead. Inside, talk to him and he will tell you to heal his sorrows. To heal his sorrows, play the Song of Healing. He lays to rest and his spirit goes into the Goron mask which you recieve.

Now leave the Graveyard and go back to Goron Village, the same way you came. When there, talk to the Goron next to the house on Day1 as Darmani and have him open up the Goron shrine door. On days 2 and 3, the Goron will be rolling around in a snowball which you can break by rolling into it with your spikes. Once you have the shrine door open, hurry to go in, because it will close quickly. Inside, go up the path to the top of the shrine and go to the left through the opening, and you will see a crying baby. Talk to him as Darmani and he will say that he wants his Daddy. When you finish the conversation, leave the shrine by going back the same way and to the right. Now go back to the place with the Wolfos, between the Goron Village and the Mountain Village. As you're going back and crossing the last bridge, turn left and Goron punch the big snowball where an old Goron is frozen in ice. Now to unfreeze him, go back to the Graveyard in the Mountain Village. Go to Darmanis grave and pull it back. Hot Spring water will come out of the bottom of his grave. Bottle up some of the Hot Spring water and go back to the old Goron. You have to hurry back because the Hot Spring water will cool quickly. Now pour the water on him and he will unfreeze and speak to you. He will then teach you the Gorons Lullaby Intro since he's too cold to play the rest. Now once you've learned the Gorons Lullaby Intro, go back to the Goron shrine in the Goron village. Speak to the Goron to open the door and find the crying baby again. As Darmani use your drums to play the Gorons Lullaby Intro. He will then stop crying, and teach you the rest of the song. When you've learned the Gorons Lullaby you can now go back to the Mountain Village and get ready for Snowhead. Once back in the Mountain Village go to the opposite side of the Mountain Smithy and follow the path close to the river towards Snowhead. As you start walking, you will see some ramps. Back up, and roll across the ramps at full speed. Once you clear it, keep rolling because there is another ramp ahead. After you've cleared that, keep going along the path. You will then come upon Snowhead.

At your right, there will be an owl statue. Hit it with your sword as Link and continue on. You will then see a large gust blowing you away. As a Goron, use the Lens of Truth and look in the direction of the wind. You will see a Goron there. Now play the Gorons Lullaby, which will put it to sleep and clear the path for you. Now you can continue walking. As you walk hit the boulders coming at you with a Goron punch. At the end of the path go to the left and up the side of the Temple. At the end, their will be an opening, the Entrance to Snowhead Temple.

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Posted

Woodfall Temple

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Now leave the Graveyard and go back to Goron Village, the same way you came. When there, talk to the Goron next to the house on Day1 as Darmani and have him open up the Goron shrine door. On days 2 and 3, the Goron will be rolling around in a snowball which you can break by rolling into it with your spikes. Once you have the shrine door open, hurry to go in, because it will close quickly. Inside, go up the path to the top of the shrine and go to the left through the opening, and you will see a crying baby. Talk to him as Darmani and he will say that he wants his Daddy. When you finish the conversation, leave the shrine by going back the same way and to the right. Now go back to the place with the Wolfos, between the Goron Village and the Mountain Village. As you're going back and crossing the last bridge, turn left and Goron punch the big snowball where an old Goron is frozen in ice. Now to unfreeze him, go back to the Graveyard in the Mountain Village. Go to Darmanis grave and pull it back.

Dear all, maybe a strange question, but how do you pull Darmaris grave back. I have tried a lot, but its not working :-(

Thanks for your help!

Lisanne

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Posted

Push it forward. If that doesn't work, turn into a GORON first then try. That was a hint...

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Posted

Thanks, I talked to the wrong frozen Goron. Now its working!

Kind regards,

Lisanne

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Posted

Thats what I thought, but ... still not working. Im a goron pushing with A and the joystick on the back of the grave, because in the front its not possible to push due to the "check" button. What Im a doing wrong?

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Posted

Try going behind it and pulling it as a Goron.

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Posted

...Oops..sorry..thought this was a story! Agh, such an idiot! Oh well, its helpful anyways! I was stuck in MM anyways!

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Posted

this isn't a story... it's a guide

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Posted

this isn't a story... it's a guide

Sorry..I think I'm double posting but I dunno :cry: Anyways, agh! So stupid! I thought this was a story! Its just cuz it was in articles section and theirs alot of fan fics so I kinda figured...oh well! I re-read it and it actually helped me in a couple places I was stuck in in MM! Thanks!!

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Posted

lol

i beat MM like ages ago with 100%

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